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Crusader kings ii patch 2.
Crusader kings ii patch 2.













crusader kings ii patch 2.

Fixed crash caused by rebel flag in chat message box in multiplayer Fixed crashes caused by the ingamelobby Fixed problem in triggered modifiers that could cause OOSes in mods Fixed OOS caused by mismatch of modifiers Fixed OOS caused by bottleneck logic in combat Fixed a crash when clicking death-reason when a character was killed in a battle without specific killer Fixed CTD with tradeposts when resigning game and starting a new old gods game. Added Imperial Administration Law for Byzantium ( Increases vassal limit and allows viceroys on both kingdoms and duchies while slightly lowering feudal vassal opinion ) Removed a large number of obsolete tribal titles, and changed others to bring them in line with the new system.

crusader kings ii patch 2.

Added large number of tribal holdings to map for all start dates. No longer possible to form the Holy Roman Empire if you're not independent. Added Kharijite religion as a possible heresy for Ibadi. Ibadi is no longer a Sunni heresy, but a separate religion. Spouse or children who are targets can also be sent into hiding. Added new decision to go into hiding for characters who are (real or imagined) targets of murder plots. Fixed CTD when hovering over the 'Create' button for titles with no de jure Counties. Fixed bug where customized Coat of Arms was randomized upon reloading the game.

#CRUSADER KINGS II PATCH 2. FULL#

Levies from settlements can now be raised again if they are more than 50% full Wars can no longer be won before a major battle has taken place or 3 years have passed Added Era and character quick selection screen Added the Centralization law, used to control demesne size and vassal limit bonuses. Added a learning scenario for new players.















Crusader kings ii patch 2.